Warfare
Viking Cosmology and Myth
Overview
The Vikings believed that the way they lived their lives was up to them and
by the choices they made. "Örlog" (Fate) could be changed to some degree
rather than a predestined "Fate" or "Karma". From this is comes a sense of nobility,
courage, curiosity, firm loyalties/love/compassion among friends and kin, individualism
and self reliance. Lives writ large and demanding by both gods and humans as
we glimpse from the stories that have come down to us. Life was harsh in Scandinavia,
travel dangerous and long. Often a hard day's ride separated one isolated farm
from another as suggested in "Theft of Iðun's Apples" or "Thor's Journey
to Utgard". A person was more likely to meet animals than another human.
Traveling bad roads, over fells, around glaciers with the chance of a sudden
storms in a land where daylight lasts for just a few hours for half a year.
A family had to be self-reliant and rallied to one another's support during
troubled times ("Loki's Flyting"). Most feuds between families were settled
peacefully when possible, but if not, it was brought before a court and settled
that way with compensation, ordeal or punishment. The War of the Vanir
and Aesir ended with peace and sealed by exchanging "hostages" that quickly
became "family" (Elder and Prose Edda). The story of "The Marriage
of Njord and Skadi" is a tale of compensation after Thor killed Skaði's father,
Thiazi, the giant who stole Iðun and her Apples of Youth from Asgard. (Prose
Edda).
Both within the family and in the eyes of Norse law, a man and a woman had
equal rights. The outspoken woman who is more determined than many of the men
around her is a striking and familar charactor in the sagas. The woman is also
prominent as the "volva" (seeress or shamaness) able to go into a trance
(Seiðr), send her spirit on journey to find secret knowledge to bring
back and answer questions. The Goddess Freyja in her role as shamaness teaches
the Aesir and especially to Oðin, Seiðr "Shamanism" in his never ending search
for knowledge. Some men and a few women practiced a form of Runecraft called
"Galdr" that involved chants and words to control events. Rune masters
of both sexes were called "Vitki". There were also natural psychics acting
like clairvoyants. "Goði/Gythja" were individual men and women who acted
as both secular and religious leaders who held communial rites and sacrifices
on small farms, larger estates or regional centers like villages and towns.
But there was no established Priesthood to withhold power for themselves.
In the Prose Edda of Snorri Sturlesson, King Gylfing is told
by Oðin: "No less powerful are the Goddesses than the Gods". In many ways, Viking
Religion and Myth reflected the Vikings as the way they saw themselves and lived.
"Örlog" ("Wyrd") could be changed by the choices they made. The Norns wove the
tapestry of both Gods and human lives with a design in mind but the colors used
were by choice rather than "predestined". "What Was" (Urðr) became "What
is Now" (Verðandi) however "What Should Become" (Skuld) was not
always the case. They stood with their Gods and the Gods stood within them.
Runes
The word "RUNE" means "mystery", "to whisper", "secret". They were used
as sacred, magical "keys" or "doorways" through which various powers are directed
to do the will of the Vitki or Galdramenn for divination, to bind spells, to
make talismans, to chant and work magick of all kinds. It was through the Will
of the user the powers flowed through. The actual physical sign seems to have
little power on its own but in combination with the will of a trained person
that any results can be expected. In "Egil Skallagrimsson's Saga", a
young man miscarves a series of love runes which the result his intended fell
ill. Egil Skallagrimsson was not only a great Viking Warrior/Poet but also a
well known Rune master. Egil took the stave, seeing the young man's mistake,
corrected it and the beloved was well again. Special Runes were carved, engraved
or inlaid on weapons, war gear and even on one's self for added protection.
It is the inner form rather than the outer one that was most important.
They were also used as an alphabet for secular writing such as on memorial "Runestones"
set up for a fallen comrade, a family member or even to commemorate a bridge
building or other worthwhile subject. Carved on wooden tallies by a merchant,
pieces of jewelry or other object to show ownership. Some Icelandic manuscripts
and sagas were written in Runic as this was what the language was understood
in before Latinate letters were used and even after. A young Jarl or chieftain's
son, like Ragnar, would have been expected to read and carve/write runes
as well as have, perhaps, a working knowledge of how they would have been used
both secular and magickal.
Learn the Runes (compiled by Reginlief Wise)
From a Rune Vitki of 20 years experience, here
is a page showing the Elder Futhark and a brief explanation of
each Rune. Later a more expanded page will be offered with her help.
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The Creation Myth
The Viking Religion is a rich and intricately structured cosmology that starts
from the very beginning. Ice from Niflheim in the North and Fire from
Muspellheim in the South meet in the vast "Yawning Void, Nonbeing" of
Ginnungagap and their fusion creates Ymir the Chaotic frost giant
who would not let life continue further while he lived and Audhmunla, who holds
the premordal seeds of life within, who feeds Ymir with her milk. But Life is
tenacious and struggles to awake. As he sleeps, other giants, dwarves are born
and emerge from him. The symbol of Fertility, Audhumla awaken the gods
who will kill Ymir to set Life's Vibrations in motion. Ymir is killed and from
his body the Sunna or Sól (Sun), Mani (Moon), stars and the Nine
Worlds are formed. In constrast to usual Western Magickal tradition, "Sunna"
and "Mani" are Female and Male, respectively, in Indo European tradition.
Both are considered a very benefical dieties in lands where the warm, lifegiving
Sun shines for just a few hours half the year. To hold the Nine Worlds up and
form a ladder connecting them is, Yggdrasil, the World Tree whose three
main roots are fed from three springs or wells in the major three tiers of Asgard,
Jotunheim and Niflheim. The World Tree's central trunk pierces
through Midgard the home of humans. Viking cosmology is is rooted in
Indo European Shamanic traditions, and the World Tree is found in many shamanistic
religions where such a "road" would be used to travel between worlds.
The Nine Worlds
Asgard: The home of the Aesir and Asynjur, the Sky gods and goddesses
of Norse Lore as well as some of the Earth deities, the Vanir like Freyja,
her brother Freyr and Njord. A place of great beauty surrounded
by a huge wall where each of the Dieties have their Halls. In one part is Oðin's
Hall called Valaskjálf where from his High Seat, Hliðskjálf,both
he and his wife, Frigga see and watche over everything. Valhöll,
also Valhalla, stands next to a vast plain called Vigrið where
the Einherjer practice.
Midgard: The home of Humans and means "Middle Earth" or "Middle Garden".
Bifröst, the Rainbow Bridge, connects both Asgard and Midgard
together for the Gods/Goddesses to ride or walk down to be among the humans.
Niflheim: The "Misty, Cold Realms" ruled by the Goddess Hel/Hela.
All pass through her realm before going to their respective places. One is shod
with "Helshoes" to cross the brambles and cold. The good wear stout "Helshoes"
to cross over the brambles of and the not so good, wear thin ones. They cross
over the "Trembling Bridge" to the gate guarded by Garm. From there, some go
to grey, dull halls but some go to more cheerful places. Baldr awaits in one
such magnificent place until Ragnarok. In one part of this realm is called "Nastrond"
where the worst of whom the Vikings called "evil" went. Oathbreakers, Cowards
and others went to this hall to wade through steams of burning poison, dripped
from the serpents that form the walls and ceiling of the hall before going to
Niðstag to be crushed into nothingness. "Corpsestrandi" is another where the
bones are ground by an ever roiling sea.
Vanaheim: The home of the Vanir before the war and bordered Asgard.
Ljósálfheim: Land of the Light Elves and also called "Alfheim". As
tall as humans, the Light Elves are generally friendly but not all and ruled
by the Vanic God, Freyr. There are rites to keep them happy and on your side
with an "Álfar Blót".
Jötunheim: Home of the Jötunns, usually translated as "Giants" but
not all Giants were Jötunns. Also called "Etins", the Jötunns were beings of
great strength and longevity, some being friendly and some hostile. Jötuns had
the ability to change their size and there were several different kinds of them.
"Risi" was the Norse word for "Giant" and these were very tall, goodlooking
and longlived. Thurs (pl.Thursar) was a kind of supernatural being that also
lived in Jötunheim and were strong, surly and stupid. These were very hostile
to Gods and humans alike. In Muspelheim, they were known as Fire Giants and
in Niflhiem, as Frost Giants. Jötunheim was considered a land of great
danger to travel in. Jötunheim is seperated from Asgard by a great river, Iving,
that never freezes over and is close by Midgard. Mimir's Well is there
next to one of Yggdrasil's roots. It is ruled by Thrym, lord of the Frost
Jötuns from Utgard. Another Jötun stronghold is Ut.
Muspellheim: Land of Fire, Destruction. The fire Jotuns/Giants, sons
of Muspel, live here, ruled by Surt.
Svartálfheim: Home of the Dark Elves. Thought to be somehow "underground"
in caves and tunnels under the Earth. The Svartálfar are great crafters and
made wonderful weapons and tools. Some were friendly and others were hostile,
but in general had a reputation of being "difficult" and grumpy. Mistakenly
called "Dwarves" but are not.
Nidavellir: The Underground home of the Dwarves. Ugly, misshapen, representing
greed. They do nothing that is not in their own interests. Master-smiths and
magicians, quick to show malice, they lust after fair women, after power, and
above all, Gold.
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Gods
Oðin
Odin, also known in by the Teutonic peoples as "Wotan/Woden", was the leader
of the Norse Gods. He was a sky god, god of wisdom, of poetry but also of conflicts
and the dead. He has great supernatural powers and is constantly searching for
Wisdom/Knowledge in far places and from other beings. As the Norse Great Shaman,
he went through a Shamanic "death and transfiguration" to get the Rune knowledge.
To drink from Mimir's Well of Wisdom, he gave one of his eyes. He carries Gungnir
the Spear and Draupnir the ring that drops nine more each Nine days.
From his high seat Hliðskjálf, he sees all and from his two ravens Huginn
(Thought) and Muninn (Memory), who are sent out each dawn come back at
dusk with all they have seen and heard. Sometimes they are sent as messengers
by the Valfaðir. Ravens in general were very respected birds noted for their
wisdom and were sacred to Oðin. At his feet, lie the two wolves, Geri
and Freki. As beasts of the battlefield, Wolves, like the Raven, were
sacred to Oðin and respected for their cunning and strength.
Odin had a special hall called Valhöll/Valhalla where he welcomed the
chosen warrior slain who would become part of his battle host, the Einherjar.
After practice and fighting each day on "Vigrið's Plain", the warriors would
recover from all thier injuries and go to feast in the great Hall carefully
attended by Odin's warrior maidens, the Valkyries. They would drink great
quantities of Mead provided by the goat, Heidrun, who browsed the top branches
of the World Tree,Yggdrasil. For meat, they would feast on the roast
boar, Saehrimnir, that was killed each day by the cook, Andhrimnir who prepared
the flesh in the great cauldron, Eldhrimnir.
As leader of the Aesir and one of the creators of Humans, Odin would sometimes
travel amongst them dressed in a grey robe and blue robe. Wearing a hood or
broad brimmed hat, carefully tilted to cover his scarred face while using Gungnir
as a staff, answering questions or giving advice. He was always interested in
what was going on in Midgard. As leader of the "Wild Hunt", he would travel
across the stormy skies leading his host riding on Sleipnir, his eight-legged
steed, who was faster than the wind. His symbol was the Spear and some have
been found as amulets. His wife is Frigga, who would listen to his tales of
travel and offer advice. Their relationship was an equal and loving one. (Unlike
the bickering Greek gods, Zeus and Hera.)
Thor
Thor was the tall, red-haired, muscular god of Thunder. After Odin, his father,
Thor was considered the mightiest of all the gods in Asgard. Even as a child,
he was known for his great strength and size. There is a tale where Frigga found
him happily lifting and tossing ten huge bales of bearskins in the air. At first
alarmed, Frigga saw it was just a game with him and would not come to any harm.
He was usually a happy and good natured child but would sometimes fly into
fierce rages and would be hard to control. In one story, Thor was fostered to
another couple, Vingnir and Hlora, who soon had got him to control his rages.
In grateful recognition, Thor is sometimes called Vingthor or Hlorrdi in thier
honor. When he finally grew to manhood, Thor returned to Asgard and took his
place in at one of the twelve places in the judgement hall. He was the god of
the ordinary folk of Midgard. He has a cart pulled by two goats called "Tanngniostir"
(Toothcracker) and "Tanngrisnir" (Toothgnasher). Sparks would fly from their
hooves and teeth. As he travelled across the sky, the deep rumblings of thunder
from his iron-rimmed cart wheels would be heard. rumblings of the cart wheels
would sound like thunder as he rode by. His symbol is the short handled hammer,
Mjöllnir,and worn as amulets. In the Sky the Norse called the constellation,
we know as the "Big Dipper", "Thor's Wain".
Mjölnir "Crusher" was his weapon of choice. No matter how hard he threw it,
it would always come back to his waiting grip. Sometimes, it would be red hot
and so he would wear his iron gauntlet, "Jarngriepir". A third wonderous possession
is his magical belt, "Megingiord", which doubles the strength of the wearer.
With these, Thor guards/protects the halls of Asgard and those on Midgard against
the intrusions of the envious/hostile Jotuns or other hostile enemies. Small
Thor's Hammers were worn as amulets then and now by followers of the Northern
Way.
Loki
Loki is one of the nicest persons you could wish to meet. He is the only god
one might wish to go out to have a drink with. In the worldly sense, he is sophisticated
and witty, however he has no real knowledge, no real experience and no moral
backbone. One who was guaranteed to drop everyone and everything if trouble
comes. Always devious and a great trickster, he could be useful when it suited
him as the Eddic tales of his travels with Thor and others show. Fathered by
Frost Giants, he was still allowed to live in Asgard as he and Odin were "bloodbrothers".
Eventually, his irresponsible, destructive path led to the death of Baldr and
subsequent punishment.
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Baldr
Baldr represents everything that is beautiful and perfect, as judged by human
standards. A skilled warrior but would rather be a peacegiver instead. Brother
to Thor (according to some Eddic stories), son of Odin and Frigga, Baldr was
the gentle god who would never cause harm or destruction of any kind. He had
the gift of premonition and in one dream, saw his death. All things living and
not living promised Frigga they would not harm Baldr. However the lowly, sickly
looking mistletoe was overlooked during Frigga's travels. Later Loki, in disguise,
found out about the mistletoe and carved a small branch into a dart Out of malice,
Loki gave it to Hödur (Baldr's blind Brother) to throw during a game the gods
were having with Baldr of throwing anything at him, knowing nothing would harm
him. Baldr dies and is given a ship funeral along with his wife, Nanna, who
had died of grief.
Baldr is greeted by Hel, the goddess of the Underworld, and is given a great
hall festooned with garlands and bright lights to stay in until Ragnarok. Odin
sends a messenger (some think it was himself under an assumed name) to ask if
Baldr could come back to Asgard alive. She greets him with a return message
that all things living and not living had to weep for Baldr first. Only Loki,
disguised as the hardhearted giantess "Thokk" did not and so Baldr will stay
as a guest in Hel's realm until after Ragnarok. Then he will return after all
has happened to live in Asgard with the other gods/goddesses when the new world
emerges. When Christianity first came to Northern Lands, the monks tried to
compare Baldr with Jesus (for converts) but the story of Baldr's life, death
and rebirth is far older dating back to the early beginnings in Indo European
lore.
Heimdall
Heimdall is the "Watchman of the Gods" because he guards the Rainbow Bridge,
Bifröst, that leads to Asgard from the Frost Jötuns. He owns the "Gjallarhorn"--
which he sounds to warn of danger and can be heard everywhere. He is strongly
opposed to any and all forms of evil. His beginnings are shrouded in mystery,
he is said to be the son of Nine mothers but this might mean he died and was
reborn Nine times. In another story, his mothers were the wave daughters of
the Norse seagod, Aegir. He is the brightest and highest minded of the gods
and called "The White God". Although considered one of the Aesir, he also has
the Vanic wisdom of foresight. Heimdall needs less sleep than a bird and that
his hearing is so keen he can hear everything happens throughout the Nine World.
One of his ears, like Odin's eye, is being kept in Mimir's Well as a sacrifice
for this gift.
Heimdall is Freya's friend and fought for her to get back her treasured Brisingamen
when it was stolen by Loki in one story. In another he gave advice when the
jotun, Thrym, wanted to marry her. He is the ceaseless enemy of Loki and at
Ragnarok they will fight to the death.
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Aegir and Ran
The Norse God and Goddess of the Sea. Aegir was the personification of the
sea and it's strength. Seamen would offer blóts for a safe journey before setting
sail. Dead sailors would feast with Aegir and Ran in thier halls beneath the
waves. Ran was said to trap seafarers in her net, and if they had gold in their
possession when they drowned, they were sure of a good welcome in her hall.
The waves were called "Aegir's Daughters" and there were water jötuns who lived
in the seas as the Underwater realm was seen as an extension of what was on
land. Aegir's and Ran's realm was recognized both a power of destruction but
also as a source of inspiration and life. When the land rises again after Ragnarok,
it would be purified by its emergence from the sea.
Tyr
Sometimes called the "One-Handed God" because he willingly sacrificed his right
hand to the Fenris Wolf to protect the Community. He brought Fenris/Fenrir to
Asgard thinking to change its savage nature (Fenrir was the offspring of Loki
and a giantess, Angrboða) and found he could not. When Fenrir was being bound,
he asked for one of the gods to place his hand in the beast's mouth as a pledge
of faith the beast would not be harmed. Tyr took the challenge and knew he was
the only one who could do so as he was the one responsible for Fenrir being
in Asgard in the first place. Tyr is the God of Order and Stabilty, and associated
with the virtues of Courage, Honor, Loyalty and Truthfulness. The God of Justice
and the lawful "Thing", the assembly. A War God as well and his Rune "Tiwaz"
is carved on weapons and his name called by those going into battle.
Ullr
The God of the Bow and Archery. A Winter god who gave humans the art of making
skiis, snowshoes and skates to cross the ice and snow with. He delighted in
the chase and hunting in the snow bound Northern Forests with Skaði, the Norse
hunting goddess. Although not much is known about his worship, there are many
placenames in Sweden and Southern Norway showing Uller being very important
in those regions. As a winter-god, Ullr was said to usurp Odin's place while
away during the winter months and said even to take possession of Frigga then
leave as soon as Odin came back.
Bragi
The greatest of all Skalds (poets) and was companion/husband to Idun,
who held the Golden Apples of Youth.
Freyr
The twin brother of Freyja and the Vanic God of the harvests,peace,
prosperity, love, and fertility in general. The farmers would offer Blótar (religious
ceremonies) to insure good harvests and fertility with the animals. He had a
magical ship called "Skíðblaðnir" made by some Svartalfar and could be so large
as to carry all the gods and yet could be folded up into a small packet when
not in use. One of his animals and symbols was "Gullinbursti", (Golden-Bristled)
the magically made boar whose hide glowed with its own light while carrying
Freyr through the forests. The Stag was another animal of Freyr's as well as
the Horse. His wife was the Giantess, "Gerd", whom he fell in love with when
he saw her one day while sitting in Odin's High Seat, "Hliðskjálf". In Old Uppsala,
the Svear (Swedes) favored Ingi Freyr above all else and the temple there had
Freyr's statue in a prominant place along side the ones of Odin and Thor.
Hödur
The blind brother of Baldr, who was manipulated into killing him by Loki.
Far from being completely tragic, Hödur is one of the few gods left alive after
Ragnarok and is reunited with his brother.
Völundr
Also called "Wayland" or "Weland". He is the Wonderworker Smith God of the
Norse. He was said to live amongst the Alfar as a prince and make finely crafted,
magickal weapons which no blow could break. Beautiful objects of precious metals
as well. Völundr and his two brothers captured the swans cloaks of three Swan
Maidens or Valkyries who were resting in a lake. The maidens had to remain on
earth and become their wives for nine years then afterwards left. The two brothers
went off looking for their Swan Maidens but Völund knew better and had a ring
as a love token from his wife, Alvit. King Nidud of Sweden surprised and captured
Völundr in his sleep and took his personal magickal sword and the love ring,
whom the king later gave to his daughter, Bodvild. As for Völund, he was left
on an isolated island and forced to make his wonders for the king and was later
hamstrung when Völund tried to escape. He did so enticing the king's sons to
visit his smithy and killed them and made their skulls into drinking cups set
with jewels for their parents. They not knowing what happened, accepted the
gifts, and thought the boys had gone a'venturing. Bodvild came to the smithy
with the ring and was given a potion that put her to sleep and then into his
power. Revenge compleat, he flew away in his Swan's wings. It is said he found
his love in Alfheim and is contented to stay there making his weapons and other
things. Many heroes were said to have magickal swords made by Völundr.
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Goddesses
Freyja/Freya
She is the most widely worshiped of the Norse Goddesses. The twin sister of
Freyr and daughter of Njord (Vanic god of safe harbors,fishing, sea winds and
the sea in general). Originally, she came from Vanaheim with her brother and
father as hostages after the War between the Aesir/Vanir. She is the Norse Goddess
of pleasurable Love, Beauty, Prosperity and more. She is the Goddess of the
Wild Forests and animals as well as prosperity and fertility. The Great Vanadis,
who taught Odin the secrets of Seiðr (Shamanism) and who leads Odin's Valkyries
down to the battlefields to chose the slain riding in her cart drawn by "Hildsvini"
(Battle Boar). She takes half of the chosen to feast in her hall called Sessrúmnir
("Many Seated") in her place called "Fólkvangr" (Plain of the Folk) in Asgard
and to be with loved ones/wives. The spirits of faithful wives and unmarried
women are said to go to her hall as well as lovers. She was pleased by love
songs and listened to the requests of lovers and help them whenever she could.
She is known by many names such as "Gullveig", "Horn"(Flax), "Mardoll" (Sea-Bright),
"Gefn" (Giver), and "Syr"(Sow) during her travels across the Northern Lands
in search of her husband, Oðr, who had wandered off after loosing his memory.
The tears she wept, during her search, turned to gold when they fell to Earth
and became Amber when into the sea. She finally found him, waiting with his
memory returned, under a Myrtle Tree. As "Gefjon", she had four oxen-sons by
a giant to plow a chunk of Sweden to form the island of Zealand.
Brisingamen is her necklace and represents the prosperity/fertility of the
earth. She also has a special cloak of falcon feathers and is able to travel
the Nine Worlds. Her other sacred animals are the European Wild boar/sow as
well as cats and has a cart drawn by a pair. She does have a daughter named
"Hnoss" (Jewel). She and Odin are interwined in their search for knowledge and
wisdom. At Jól, pledges and Oaths are sworn upon the Roast boar in both Freyja's
and Freyr's name for the coming year, the origin of present New Year's "Resolutions".
As mirrored by Norse Culture, the goddess represents the strength, mystery and
power of all women.
Frigga
She is the loving wife of Odin and confidant. The mother of Baldr and some
say, of Thor as well. She is represented as wearing soft white garments that
changed with the moods of the atmosphere or clouds. Sometimes snow white, grey
or dark according to her varible moods as she sits spinning the clouds in her
hall called "Fensalir". She sits upon the High Seat, "Hlidskjalf", to look over
the world and said to possess knowledge of the future. Mothers call upon her
to spin good destinies for their babies much like the Norns. She is the goddess
of the hearth/homelife and is always seen as spinning which was an important
task to learn. In one story, Frigga taught the art of spinning flax into linen
to humans as well as ploughing and other tasks associated with the home/farm.
Childless wives call upon her, marriages are sacred to her and to her hall,
faithful husbands and wives are welcomed. She is the goddess of conjugal and
motherly love.
A gracious, tender goddess but who was also known for her wit and wisdom rivaling
Odin's. There is a story of how the Lombards got their name from a ruse Frigga
used to outwit Odin. The Vandals and the Winnilers were preparing for war and
both called up the Gods for help. The Vandals to Odin and the Winnilers to Frigga.
She turned to Odin asking whom did he favor to win the next day, but he evaded
the question by saying he would decide the next morning since it was time for
bed. Odin shrewdly knew his bed faced towards the Vandals and he intended looking
out from there rather than going to the High Seat. But as he slept, Frigga turned
the bed and told the Winnilers to send their women out in armour at dawn with
their carefully combed hair over their faces and breasts. When Odin awoke, he
immediately saw this strange battle array and in surprise, exclaimed: "What
Longbeards are those?". Upon hearing this, Frigga immediately cried out in triumph
that Allfather had given the Winnilers a new name and was honor bound to give
a baptismal gift. By so doing, the Winnilers were given the victory over the
Vandals. Odin seeing how cleverly he was outwitted went further and gave them
lands in the Sunny South now known as Lombardy.
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Skaði
She was the daughter of a Jötunn who became the wife of the Vanir God, Njordr,
and became a Goddess in her own right. She is famous as a hunter and a skier.
Her father was Thjázi, who killed by Thor because of his involvement in the
theft of Idun's Apples. Skadi went to Asgard to demand Wergeld in payment for
the act and wanted Baldr (as she had fallen in love with him from afar.). Instead,
she married Njordr but as she preferred the mountains rather than the seashore
(and he vice versa) they parted as friends and she became a companion to the
winter-god, Ullr.
Eir
The Norse Goddess of Healing.
Idun
Also known as "Idunna". The Goddess of Youth who is the keeper of the "Gullepli",
the Golden Apples of Endless Youth. She is the companion/wife of Bragi.
Hel
First, her name means "Concealer" and as Ruler of the Underworld that takes
in a lot of territory, both mystical and mythical. In the Icelandic "Prose Edda"
of Snorri Sturleson, his depictions of Hel as a monsterous "half rotting corpse/
half beauty" ruling over a gloomy realm is the most familar to all. But in another
depiction by Saxo in his "History of the Danes", he paints her in a gentler
light having the goddess leading the Danish Sea King, Hadding, into her hall
where other noble figures reside. In the "Helgi Hundingsbana Lay" (Elder Edda),
a Goddess receives Helgi in his burial mound as a loving bride... to sleep with
for one night before leaving for Odin's hall. She laments his not being able
to return pointing to an older tradition of a King resting in the place of his
ancestors.
Hel is the patroness of sybils called "Völvas". The Völva Odin calls forth
in the "Völuspa" came from Hel's realm. Hyndla, who knew the secrets of ancestory
and was the sister "who lived in a cave" (Underworld) whom the Goddess Freyja
called upon to help her worshipper, Ottar, with a memory problem. This pointed
to a strong connection of the Goddess of the Dead with the cult of dead ancestors
whose enduring presense within the mounds, benefited the people.
Basically, her hall where those who did not follow a particular God or Goddess
went. Wearing sturdy or shabby "Hel-shoes" (depending on how they lived their
lives) they would walk through the vast realm. There to live in wonderous or
dismal places before they returned, as the Norse did have a concept of reencarnation
of a sort (though that would sound dull to some). The truly evil would further
travel to Nastrond or Corpse Strandi, where the roiling seas would ground the
shades or be trapped in a hall made of writhing, poisonious serpents. The dragon,
Niðhogg, loved to savage the shades as well. At the bottom was Niflheim...the
Realm of "Nothingness".
There was a darker, destructive side of the Goddess to be sure. As Goddess
of Decay and Slaughter, the horrors of war and the grave were well known. Just
as the dignified Norse Valkyries were known earlier Migration Period times the
fierce spirits of battle who devoured the slain. In one early sage, these spirits
made a loom of stretched entrails as the warp, crossed by a crimson weft and
hung in place by human skulls. Memories of a destructive being can be found
in other areas of Northern lore, turned stories, as in Baba Yaga and Grendel's
mother in the early 8th century Anglo-Saxon poem "Beowulf". In Northwestern
Europe, it is Hel/Holda who leads the "Wild Host" as much as by "Wotan/Odin".
She roamed the moonlit nights followed by barking dogs and restless shades who
would stay quiet in their mounds. In others, as Holda, she would be followed
by a train of dead children whom she takes care of until they are reborn again...splashing
flowers and plants with dewdrops. Hel/Holda has the power over evil spirits
and is invoked as protection against them.
Far from being wrapped up in one aspect of life, she was the goddess of thesholds,
dominiate at the various points of life when change of direction was nescessary,
a break with the past and Death was the final rite of passage. In her role,
Hel was by no means wholly a women's diety; she possessed power over birth,
healing and death making no distinction between the sexes. Studying the multiple
roles of the Norse Goddesses, like Hel, brings a realization of thier complexity
and richness.
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Laurie "the Deep Minded"
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